mbed-os/net/NetworkSocketAPI/Socket.cpp

83 lines
1.8 KiB
C++

/* Socket
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Socket.h"
Socket::Socket(NetworkInterface *iface, nsapi_protocol_t proto)
: _iface(iface)
, _blocking(true)
, _timeout(0)
{
_socket = _iface->socket_create(proto);
}
Socket::~Socket()
{
if (_socket) {
close(false);
}
}
void Socket::set_blocking(bool blocking)
{
_blocking = blocking;
}
void Socket::set_timeout(unsigned timeout)
{
_timeout = timeout;
}
int Socket::set_option(int optname, const void *optval, unsigned int optlen)
{
if (!_socket) {
return NSAPI_ERROR_NO_SOCKET;
}
return _iface->socket_set_option(_socket, optname, optval, optlen);
}
int Socket::get_option(int optname, void *optval, unsigned int *optlen)
{
if (!_socket) {
return NSAPI_ERROR_NO_SOCKET;
}
return _iface->socket_get_option(_socket, optname, optval, optlen);
}
int Socket::close(bool shutdown)
{
if (!_socket) {
return 0;
}
int err = _iface->socket_close(_socket, shutdown);
if (!err) {
void *socket = _socket;
_socket = 0;
_iface->socket_destroy(socket);
}
return err;
}
void Socket::thunk(void *p)
{
mbed::FuncPtr<void()> *fptr = (mbed::FuncPtr<void()> *)p;
(*fptr)();
}