/* NetworkStack * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NETWORK_INTERFACE_H #define NETWORK_INTERFACE_H #include "netsocket/nsapi_types.h" #include "netsocket/SocketAddress.h" #include "Callback.h" #include "DNS.h" // Predeclared classes class NetworkStack; class EthInterface; class WiFiInterface; class MeshInterface; class CellularBase; class EMACInterface; /** NetworkInterface class * * Common interface that is shared between network devices * @addtogroup netsocket */ class NetworkInterface: public DNS { public: virtual ~NetworkInterface() {}; /** Return the default network interface * * Returns the default network interface, as determined by JSON option * target.network-default-interface-type or other overrides. * * The type of the interface returned can be tested via the ethInterface() * etc downcasts. * * The default behaviour is to return the default interface for the * interface type specified by target.network-default-interface-type. Targets * should set this in their targets.json to guide default selection, * and applications may override. * * The interface returned should be already configured for use such that its * connect() method works with no parameters. For connection types needing * configuration, settings should normally be obtained from JSON - the * settings for the core types are under the "nsapi" JSON config tree. * * The list of possible settings for default interface type is open-ended, * as is the number of possible providers. Core providers are: * * * ETHERNET: EthernetInterface, using default EMAC and OnboardNetworkStack * * MESH: ThreadInterface or LoWPANNDInterface, using default NanostackRfPhy * * CELLULAR: OnboardModemInterface * * WIFI: None - always provided by a specific class * * Specific drivers may be activated by other settings of the * default-network-interface-type configuration. This will depend on the * target and the driver. For example a board may have its default setting * as "AUTO" which causes it to autodetect an Ethernet cable. This should * be described in the target's documentation. * * An application can override all target settings by implementing * NetworkInterface::get_default_instance() themselves - the default * definition is weak, and calls get_target_default_instance(). */ static NetworkInterface *get_default_instance(); /** Get the local MAC address * * Provided MAC address is intended for info or debug purposes and * may not be provided if the underlying network interface does not * provide a MAC address * * @return Null-terminated representation of the local MAC address * or null if no MAC address is available */ virtual const char *get_mac_address(); /** Get the local IP address * * @return Null-terminated representation of the local IP address * or null if no IP address has been received */ virtual const char *get_ip_address(); /** Get the local network mask * * @return Null-terminated representation of the local network mask * or null if no network mask has been received */ virtual const char *get_netmask(); /** Get the local gateway * * @return Null-terminated representation of the local gateway * or null if no network mask has been received */ virtual const char *get_gateway(); /** Set a static IP address * * Configures this network interface to use a static IP address. * Implicitly disables DHCP, which can be enabled in set_dhcp. * Requires that the network is disconnected. * * @param ip_address Null-terminated representation of the local IP address * @param netmask Null-terminated representation of the local network mask * @param gateway Null-terminated representation of the local gateway * @return 0 on success, negative error code on failure */ virtual nsapi_error_t set_network(const char *ip_address, const char *netmask, const char *gateway); /** Enable or disable DHCP on the network * * Enables DHCP on connecting the network. Defaults to enabled unless * a static IP address has been assigned. Requires that the network is * disconnected. * * @param dhcp True to enable DHCP * @return 0 on success, negative error code on failure */ virtual nsapi_error_t set_dhcp(bool dhcp); /** Start the interface * * @return 0 on success, negative error code on failure */ virtual nsapi_error_t connect() = 0; /** Stop the interface * * @return 0 on success, negative error code on failure */ virtual nsapi_error_t disconnect() = 0; /** Translates a hostname to an IP address with specific version * * The hostname may be either a domain name or an IP address. If the * hostname is an IP address, no network transactions will be performed. * * If no stack-specific DNS resolution is provided, the hostname * will be resolve using a UDP socket on the stack. * * @param host Hostname to resolve * @param address Destination for the host SocketAddress * @param version IP version of address to resolve, NSAPI_UNSPEC indicates * version is chosen by the stack (defaults to NSAPI_UNSPEC) * @return 0 on success, negative error code on failure */ virtual nsapi_error_t gethostbyname(const char *host, SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC); /** Hostname translation callback (asynchronous) * * Callback will be called after DNS resolution completes or a failure occurs. * * Callback should not take more than 10ms to execute, otherwise it might * prevent underlying thread processing. A portable user of the callback * should not make calls to network operations due to stack size limitations. * The callback should not perform expensive operations such as socket recv/send * calls or blocking operations. * * @param status 0 on success, negative error code on failure * @param address On success, destination for the host SocketAddress */ typedef mbed::Callback hostbyname_cb_t; /** Translates a hostname to an IP address (asynchronous) * * The hostname may be either a domain name or an IP address. If the * hostname is an IP address, no network transactions will be performed. * * If no stack-specific DNS resolution is provided, the hostname * will be resolve using a UDP socket on the stack. * * Call is non-blocking. Result of the DNS operation is returned by the callback. * If this function returns failure, callback will not be called. In case result * is success (IP address was found from DNS cache), callback will be called * before function returns. * * @param host Hostname to resolve * @param callback Callback that is called for result * @param version IP version of address to resolve, NSAPI_UNSPEC indicates * version is chosen by the stack (defaults to NSAPI_UNSPEC) * @return 0 on immediate success, * negative error code on immediate failure or * a positive unique id that represents the hostname translation operation * and can be passed to cancel */ virtual nsapi_value_or_error_t gethostbyname_async(const char *host, hostbyname_cb_t callback, nsapi_version_t version = NSAPI_UNSPEC); /** Cancels asynchronous hostname translation * * When translation is cancelled, callback will not be called. * * @param id Unique id of the hostname translation operation * @return 0 on success, negative error code on failure */ virtual nsapi_error_t gethostbyname_async_cancel(int id); /** Add a domain name server to list of servers to query * * @param address Destination for the host address * @return 0 on success, negative error code on failure */ virtual nsapi_error_t add_dns_server(const SocketAddress &address); /** Register callback for status reporting * * The specified status callback function will be called on status changes * on the network. The parameters on the callback are the event type and * event-type dependent reason parameter. * * @param status_cb The callback for status changes */ virtual void attach(mbed::Callback status_cb); /** Get the connection status * * @return The connection status according to ConnectionStatusType */ virtual nsapi_connection_status_t get_connection_status() const; /** Set blocking status of connect() which by default should be blocking * * @param blocking true if connect is blocking * @return 0 on success, negative error code on failure */ virtual nsapi_error_t set_blocking(bool blocking); /** Dynamic downcast to an EthInterface */ virtual EthInterface *ethInterface() { return 0; } /** Dynamic downcast to a WiFiInterface */ virtual WiFiInterface *wifiInterface() { return 0; } /** Dynamic downcast to a MeshInterface */ virtual MeshInterface *meshInterface() { return 0; } /** Dynamic downcast to a CellularBase */ virtual CellularBase *cellularBase() { return 0; } /** Dynamic downcast to an EMACInterface */ virtual EMACInterface *emacInterface() { return 0; } protected: friend class InternetSocket; friend class UDPSocket; friend class TCPSocket; friend class TCPServer; friend class SocketAddress; template friend NetworkStack *nsapi_create_stack(IF *iface); /** Provide access to the NetworkStack object * * @return The underlying NetworkStack object */ virtual NetworkStack *get_stack() = 0; /** Get the target's default network instance. * * This method can be overridden by the target. Default implementations * are provided weakly by various subsystems as described in * NetworkInterface::get_default_instance(), so targets should not * need to override in simple cases. * * If a target has more elaborate interface selection, it can completely * override this behaviour by implementing * NetworkInterface::get_target_default_instance() themselves, either * unconditionally, or for a specific network-default-interface-type setting * * For example, a device with both Ethernet and Wi-fi could be set up its * target so that: * * DEVICE_EMAC is set, and it provides EMAC::get_default_instance(), * which means EthernetInterface provides EthInterface::get_target_instance() * based on that EMAC. * * It provides WifiInterface::get_target_default_instance(). * * The core will route NetworkInterface::get_default_instance() to * either of those if network-default-interface-type is set to * ETHERNET or WIFI. * * The board overrides NetworkInterface::get_target_default_instance() * if network-default-interface-type is set to AUTO. This returns * either EthInterface::get_default_instance() or WiFIInterface::get_default_instance() * depending on a cable detection. * * * performs the search described by get_default_instance. */ static NetworkInterface *get_target_default_instance(); }; #endif