/* * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** @file Socket.h Abstract Socket interface */ /** @addtogroup netsocket * Mbed OS Socket API * @{ */ #ifndef SOCKET_H #define SOCKET_H #include "netsocket/SocketAddress.h" #include "Callback.h" /** Socket interface. * * This class defines the Mbed OS Socket API. * Socket is an abstract interface for communicating with remote endpoints. * * This API is intended for applications and libraries instead of * protocol-specific implementations. For example, TCPSocket * and UDPSocket are implementations of the Socket interface. * Socket API is intentionally not protocol-specific, and allows all protocol * to provide the same API regardless of the underlying transport mechanism. */ class Socket { public: /** Destroy a socket. * * Closes socket if the socket is still open. */ virtual ~Socket() = default; /** Closes the socket. * * Closes any open connection and deallocates any memory associated * with the socket. Called from destructor if socket is not closed. * * @return NSAPI_ERROR_OK on success. * Negative subclass-dependent error code on failure. */ virtual nsapi_error_t close() = 0; /** Connects socket to a remote address. * * Attempts to make connection on connection-mode protocol or set or reset * the peer address on connectionless protocol. * * Connectionless protocols also use the connected address to filter * incoming packets for recv() and recvfrom() calls. * * To reset the peer address, there must be zero initialized(default constructor) SocketAddress * objects in the address parameter. * * @note If connect() fails it is recommended to close the Socket and create * a new one before attempting to reconnect. * * @param address The SocketAddress of the remote peer. * @return NSAPI_ERROR_OK on success. * Negative subclass-dependent error code on failure. */ virtual nsapi_error_t connect(const SocketAddress &address) = 0; /** Send data on a socket * * The socket must be connected to a remote host before send() call. * Returns the number of bytes sent from the buffer. * In case of connectionless socket, sends data to pre-specified remote. * * By default, send blocks until all data is sent. If socket is set to * non-blocking or times out, a partial amount can be written. * NSAPI_ERROR_WOULD_BLOCK is returned if no data was written. * * @param data Buffer of data to send to the host. * @param size Size of the buffer in bytes. * @return NSAPI_ERROR_OK on success. * Negative subclass-dependent error code on failure. */ virtual nsapi_size_or_error_t send(const void *data, nsapi_size_t size) = 0; /** Receive data from a socket. * * Receive data from connected socket, or in the case of connectionless socket, * equivalent to calling recvfrom(NULL, data, size). * * If socket is connected, only packets coming from connected peer address * are accepted. * * @note recv() is allowed write to data buffer even if an error occurs. * * By default, recv blocks until some data is received. If socket is set to * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK can be returned to * indicate no data. * * @param data Destination buffer for data received from the host. * @param size Size of the buffer in bytes. * @return Number of received bytes on success, negative, subclass-dependent * error code on failure. If no data is available to be received * and the peer has performed an orderly shutdown, * recv() returns 0. */ virtual nsapi_size_or_error_t recv(void *data, nsapi_size_t size) = 0; /** Send a message on a socket. * * The sendto() function sends a message through a connection-mode or connectionless-mode socket. * If the socket is a connectionless-mode socket, the message is sent to the address specified. * If the socket is a connected-mode socket, address is ignored. * * By default, sendto blocks until data is sent. If socket is set to * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned * immediately. * * @param address Remote address * @param data Buffer of data to send to the host * @param size Size of the buffer in bytes * @return Number of sent bytes on success, negative subclass-dependent error * code on failure */ virtual nsapi_size_or_error_t sendto(const SocketAddress &address, const void *data, nsapi_size_t size) = 0; /** Receive a data from a socket * * Receives a data and stores the source address in address if address * is not NULL. Returns the number of bytes written into the buffer. * * If socket is connected, only packets coming from connected peer address * are accepted. * * @note recvfrom() is allowed write to address and data buffers even if error occurs. * * By default, recvfrom blocks until a datagram is received. If socket is set to * non-blocking or times out with no data, NSAPI_ERROR_WOULD_BLOCK * is returned. * * @param address Destination for the source address or NULL * @param data Destination buffer for datagram received from the host * @param size Size of the buffer in bytes * @return Number of received bytes on success, negative subclass-dependent * error code on failure */ virtual nsapi_size_or_error_t recvfrom(SocketAddress *address, void *data, nsapi_size_t size) = 0; /** Bind a specific address to a socket. * * Binding a socket specifies the address and port on which to receive * data. If the IP address is zeroed, only the port is bound. * * @param address Local address to bind. * @return NSAPI_ERROR_OK on success, negative subclass-dependent error * code on failure. */ virtual nsapi_error_t bind(const SocketAddress &address) = 0; /** Set blocking or non-blocking mode of the socket. * * Initially all sockets are in blocking mode. In non-blocking mode * blocking operations such as send/recv/accept return * NSAPI_ERROR_WOULD_BLOCK if they cannot continue. * * set_blocking(false) is equivalent to set_timeout(0) * set_blocking(true) is equivalent to set_timeout(-1) * * @param blocking true for blocking mode, false for non-blocking mode. */ virtual void set_blocking(bool blocking) = 0; /** Set timeout on blocking socket operations. * * Initially all sockets have unbounded timeouts. NSAPI_ERROR_WOULD_BLOCK * is returned if a blocking operation takes longer than the specified * timeout. A timeout of 0 removes the timeout from the socket. A negative * value gives the socket an unbounded timeout. * * set_timeout(0) is equivalent to set_blocking(false) * set_timeout(-1) is equivalent to set_blocking(true) * * @param timeout Timeout in milliseconds */ virtual void set_timeout(int timeout) = 0; /** Register a callback on state change of the socket. * * The specified callback is called on state changes, such as when * the socket can receive/send/accept successfully and when an error * occurs. The callback may also be called spuriously without reason. * * The callback may be called in an interrupt context and should not * perform expensive operations such as receive/send calls. * * Note! This is not intended as a replacement for a poll or attach-like * asynchronous API, but rather as a building block for constructing * such functionality. The exact timing of the registered function * is not guaranteed and susceptible to change. * * @param func Function to call on state change. */ virtual void sigio(mbed::Callback func) = 0; /** Set socket options. * * setsockopt() allows an application to pass stack-specific options * to the underlying stack using stack-specific level and option names, * or to request generic options using levels from nsapi_socket_level_t. * * For unsupported options, NSAPI_ERROR_UNSUPPORTED is returned * and the socket is unmodified. * * @param level Stack-specific protocol level or nsapi_socket_level_t. * @param optname Level-specific option name. * @param optval Option value. * @param optlen Length of the option value. * @retval NSAPI_ERROR_OK on success. * @retval NSAPI_ERROR_NO_SOCKET if socket is not open. * @retval int Negative error code on failure, see @ref NetworkStack::setsockopt. */ virtual nsapi_error_t setsockopt(int level, int optname, const void *optval, unsigned optlen) = 0; /** Get socket options. * * getsockopt() allows an application to retrieve stack-specific options * from the underlying stack using stack-specific level and option names, * or to request generic options using levels from nsapi_socket_level_t. * * For unsupported options, NSAPI_ERROR_UNSUPPORTED is returned * and the socket is unmodified. * * @param level Stack-specific protocol level or nsapi_socket_level_t. * @param optname Level-specific option name. * @param optval Destination for option value. * @param optlen Length of the option value. * @retval NSAPI_ERROR_OK on success. * @retval NSAPI_ERROR_NO_SOCKET if socket is not open. * @retval int Negative error code on failure, see @ref NetworkStack::getsockopt. */ virtual nsapi_error_t getsockopt(int level, int optname, void *optval, unsigned *optlen) = 0; /** Accepts a connection on a socket. * * The server socket must be bound and set to listen for connections. * On a new connection, returns connected network socket to call close() * that deallocates the resources. Referencing a returned pointer after a close() * call is not allowed and leads to undefined behavior. * * By default, accept blocks until incoming connection occurs. If socket is set to * non-blocking or times out, error is set to NSAPI_ERROR_WOULD_BLOCK. * * @param error Pointer to storage of the error value or NULL. * @return Pointer to a socket. */ virtual Socket *accept(nsapi_error_t *error = NULL) = 0; /** Listen for incoming connections. * * Marks the socket as a passive socket that can be used to accept * incoming connections. * * @param backlog Number of pending connections that can be queued * simultaneously, defaults to 1. * @return NSAPI_ERROR_OK on success, negative error code on failure. */ virtual nsapi_error_t listen(int backlog = 1) = 0; /** Get the remote-end peer associated with this socket. * * Copy the remote peer address to a SocketAddress structure pointed by * address parameter. Socket must be connected to have a peer address * associated. * * @param address Pointer to SocketAddress structure. * @retval NSAPI_ERROR_OK on success. * @retval NSAPI_ERROR_NO_SOCKET if socket is not connected. * @retval NSAPI_ERROR_NO_CONNECTION if the remote peer was not set. */ virtual nsapi_error_t getpeername(SocketAddress *address) = 0; }; #endif /** @}*/