/* Socket * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TCPSERVER_H #define TCPSERVER_H #include "Socket.h" #include "TCPSocket.h" #include "NetworkInterface.h" /** TCP Server. */ class TCPServer : public Socket { public: /** TCP Server lifetime */ TCPServer(NetworkInterface *iface); virtual ~TCPServer(); /** Bind a socket to a specific port \param port The port to listen for incoming connections on \return 0 on success, negative on failure */ int bind(uint16_t port); /** Start listening for incoming connections \param backlog Number of pending connections that can be queued up at any one time [Default: 1] \return 0 on success, negative on failure */ int listen(int backlog=1); /** Accept a new connection. \param socket A TCPSocket instance that will handle the incoming connection. \return 0 on success, negative on failure. */ int accept(TCPSocket *connection); /** Register a callback on when a new connection is ready \param callback Function to call when accept will succeed, may be called in interrupt context. */ void attach_accept(mbed::FuncPtr callback); template void attach_accept(T *tptr, M mptr) { attach_accept(mbed::FuncPtr(tptr, mptr)); } private: mbed::FuncPtr _accept_cb; }; #endif