#include "mbed.h" #include "test_env.h" namespace { BusOut bus_out(LED1, LED2, LED3, LED4); PinName led_pins[4] = {LED1, LED2, LED3, LED4}; // Temp, used to map pins in bus_out } int main() { notify_start(); bool result = false; for (;;) { const int mask = bus_out.mask(); int led_mask = 0x00; if (LED1 != NC) led_mask |= 0x01; if (LED2 != NC) led_mask |= 0x02; if (LED3 != NC) led_mask |= 0x04; if (LED4 != NC) led_mask |= 0x08; printf("MBED: BusIn mask: 0x%X\r\n", mask); printf("MBED: BusIn LED mask: 0x%X\r\n", led_mask); // Let's check bus's connected pins mask if (mask != led_mask) { break; } // Checking if DigitalOut is correctly set as connected for (int i=0; i < 4; i++) { printf("MBED: BusOut.bit[%d] is %s\r\n", i, (led_pins[i] != NC && bus_out[i].is_connected()) ? "connected" : "not connected"); } for (int i=0; i < 4; i++) { if (led_pins[i] != NC && bus_out[0].is_connected() == 0) { break; } } // Write mask all LEDs bus_out.write(mask); // Set all LED's pins in high state if (bus_out.read() != mask) { break; } // Zero all LEDs and see if mask is correctly cleared on all bits bus_out.write(~mask); if (bus_out.read() != 0x00) { break; } result = true; break; } printf("MBED: Blinking LEDs: \r\n"); // Just a quick LED blinking... for (int i=0; i<4; i++) { if (led_pins[i] != NC && bus_out[i].is_connected()) { bus_out[i] = 1; printf("%c", 'A' + i); } else { printf("."); } wait(0.2); if (led_pins[i] != NC && bus_out[i].is_connected()) { bus_out[i] = 0; printf("%c", 'a' + i); } else { printf("."); } } printf("\r\n"); notify_completion(result); }