This is equivalent of POSIX getpeername() function. It allows to
get remote address associated with the socket.
For example:
socket *s = server.accept();
SocketAddress remote;
s->getpeername(&remote);
Private constructor called in TCPSocket accept, when creating a new Socket.
Close() method calls moved "up" to InternetSocket.
InternetSocket::close() returns proper error code when no socket available.
Add TcpSocket::accept icetea tests.
Deleting sockets moved to teardown.
When socket created using accept() is closed by calling the close()
method, "delete this" is executed which triggers the destructor call
on TCPSocket which in turn calls close() once again. Because _stack
is already 0 this results in a hard-fault.
Add a check that skips the rest of the close() method is the _stack
is already 0.
[Warning] InternetSocket.h@237,10: 'InternetSocket::_factory_allocated' will be initialized after [-Wreorder]
[Warning] InternetSocket.h@236,23: 'volatile unsigned int InternetSocket::_pending' [-Wreorder]
[Warning] InternetSocket.cpp@22,1: when initialized here [-Wreorder]
* Move IP Socket stuff to InternetSocket class which is inherited by TCP/UDP
* Implement sendto() and recvfrom() on TCP socket
* Implement connect() call on UDP
* Implement send() and recv() calls on UDP socket