Commit Graph

27 Commits (aa09e7d409e00b8b51dc272b403c945d0193c31d)

Author SHA1 Message Date
Kevin Bracey 355b45ade1 Cellular: Convert to Chrono
Note that documentation for random_max_start_delay config setting has
been changed to indicate that the setting is in seconds, and always has
been. No functional change.
2020-05-11 14:18:04 +03:00
Kimmo Vaisanen 52b00a296e Cellular: Remove friend definitions from cellular state machine
Instead of defining which classes can access state machine, CellularStateMachine
class is now "a normal" CPP class with public API.
2020-01-14 12:19:20 +02:00
Kimmo Vaisanen 6c647104c7 Cellular: Move cellular event queue thread ownership to CellularDevice
Earlier CellularDevice has owned event queue used by cellular (state machine and ATHandler for example),
but the thread used to dispatch the queue has been owned by state machine.

This commit moves the event queue thread to CellularDevice so now the ownership of cellular event queue
is in one place.
2020-01-07 08:28:30 +02:00
Antti Kauppila 0b8cd38dcd Baremetal profile fixes 2019-11-01 15:12:19 +02:00
Ari Parkkila 830b4234e9 Cellular: Fix setting of statemachine timeout 2019-05-09 04:42:30 -07:00
Ari Parkkila e0f8b2116a Cellular: Fix CellularStateMachine timeout configurations 2019-04-09 22:02:38 -07:00
Teppo Järvelin 2470a3611c Cellular: new state machine state and better info from stm
Added new state (signal quality) and more information about progress
so application/driver can build recovery logic.
2019-04-09 13:44:45 +03:00
Teppo Järvelin fe5f97895b Cellular: Fix deleting of state machine to correct class 2019-04-08 12:50:29 +03:00
Teppo Järvelin c6e5595cec Cellular: retry logic for CellularContext connect
State machine has retry logic until device is attached to network.
After this CellularContext does the context activation e.g. connect.
There was no retry logic for context activation. Added logic to
CellularContext level so it's available for at and (upcoming)ril layers.
2019-03-29 14:12:23 -05:00
Cruz Monrreal dbb33ef423
Merge pull request #9801 from vmedcy/fix-eventqueue-h
Correctly include EventQueue.h
2019-03-16 22:52:40 -05:00
Teppo Järvelin a830dbf47d Cellular: removed manual registering state.
Simplified state machine by removing manual registering state.
This was done as some modems did not have all the needed at commands
for checking the registered network. Some modem run out of memory as when
checking correct network there might be so many networks available.
Manual registration still works but it does not do any checks to which network
it's registered. Moved manual registering at command earlier in state machine so it forces
registering to a correct network. Internal refactor/fix, does not affect applications.
2019-03-05 13:17:25 +02:00
Volodymyr Medvid b0a33273ff Correctly include EventQueue.h
There are two EventQueue.h in mbed-os codebase:
events/EventQueue.h
features/FEATURE_BLE/ble/pal/EventQueue.h

By accident, `mbed compile` generates includes.txt with the correct
order of include search paths. This is not the case for the CMake
exporter: targets with FEATURE_BLE enables fail to compile with errors:

mbed-os/features/cellular/framework/AT/ATHandler.h:99:60: error:
'events' has not been declared

Update all places to always include either "events/EventQueue.h"
or "ble/pal/EventQueue.h": to always find the correct header.
2019-02-21 17:59:05 +02:00
Teppo Järvelin e4018bd9bb Cellular: fix onboard modems powering failure
Don't call soft power on if device was already powered.
Some modems need to wait before sending anything to modem after soft powering.
2019-02-14 12:39:37 +02:00
Ari Parkkila 139d506a24 Cellular: Move power on/off to device and remove CellularPower 2019-01-22 02:24:45 -08:00
Teppo Järvelin 725e14d15f Cellular: Add State machine unit tests. 2019-01-22 02:23:04 -08:00
Teppo Järvelin 97709f52ec Cellular: fix possible crash in state machine
_sim_pin was changed to pointer from array and length was checked with
strlen. If _sim_pin was null it caused crash. Fix by checking _sim_pin against NULL.
Power class could have been called without checking if power is NULL. Fix by checking
that power class is not null.
Fix state machine to return correct states when queried.
2019-01-22 02:23:04 -08:00
Ari Parkkila 2dde5a4376 Cellular: Move ready_cb from power to device 2019-01-22 02:23:03 -08:00
Teppo Järvelin 22d9105318 Removed CellularSIM interface.
Moved methods to classes CellularDevice and CellularInformation.
SIM interface was removed to simplify cellular usage and
methods better suite new classes.
Updated greentea and unit tests.
2019-01-22 02:23:03 -08:00
Teppo Järvelin 08bd651ae4 Cellular: Fixed CellularStateMachine to stop on all target states. 2019-01-22 02:23:03 -08:00
Teppo Järvelin 6bc7ec0073 Cellular: fix state machine to check network attach
Added check to state machine that if modem is attached to a network
it is considered to be registered to a network and state machine
can continue to next states. This fixed issues seen in IoT network
that network does not allow registering if already attached.
2018-12-19 13:36:39 +02:00
Teppo Järvelin 88213d3e03 Cellular: astyle fixes after introducing CellularContext class and major refactor. 2018-11-13 18:50:35 +02:00
Teppo Järvelin 14f3740c13 Cellular: fixed cellular greentea tests after major refactoring. 2018-11-13 18:33:55 +02:00
Teppo Järvelin 1a047efade Cellular: review fixes, added missing fixes from master. 2018-11-11 14:13:05 +02:00
Teppo Järvelin 9fb83024ea Changed CellularContext to inherit from CellularBase instead of NetworkInterface. \n Changed Device constructor to take Filehandle instead of eventqueue. 2018-11-11 14:13:05 +02:00
Teppo Järvelin d1ff9ed68d Cellular: added to reset state machine is we get disconnected so application can try again. 2018-11-11 14:13:05 +02:00
Teppo Järvelin ad2abbe887 Cellular: major refactoring while introducing new CellularContext class. 2018-11-11 14:12:49 +02:00
Teppo Järvelin 8880538eba Cellular: Introduced new state machine to replace old CellularConnectionFSM
CellularDevice class own new state machine. Now we don't have to expose state machine
which may change and so we don't have to make API changes if that happens.
EasyCellularConnection uses now CellularDevice instead of old state machine.
2018-11-11 14:11:21 +02:00