This is equivalent of POSIX getpeername() function. It allows to
get remote address associated with the socket.
For example:
socket *s = server.accept();
SocketAddress remote;
s->getpeername(&remote);
Private constructor called in TCPSocket accept, when creating a new Socket.
Close() method calls moved "up" to InternetSocket.
InternetSocket::close() returns proper error code when no socket available.
Add TcpSocket::accept icetea tests.
Deleting sockets moved to teardown.
* Move IP Socket stuff to InternetSocket class which is inherited by TCP/UDP
* Implement sendto() and recvfrom() on TCP socket
* Implement connect() call on UDP
* Implement send() and recv() calls on UDP socket