Deprecate wait() in favour of acquire(), try_acquire(),
try_acquire_for() and try_acquire_until().
Brings Semaphore more into line with CMSIS-RTOS 2 (which uses "acquire"),
itself (as it has "release"), and other classes having "try", "try for"
and "try until".
Also steps away from vague "wait" term - the primary operation here is
to acquire the semaphore, and this will of course sleep.
Local modem ip stacks vary in their implementations and the way of
working. Some of the modems may not open a socket until an IP context is
assigned. That's why we came up with a container that stores addresses of
any CellularSocket instances created on-demand by the application. When
the application requests opening a socket we store allocate and store the
premitive in the container however actual socket creation at the modem
may happen at a later stage, e.g., a call to send_to() may result in
actual opening of a socket.
That's why we must not assign socket ids in the CellularSocket object
during construction. It must happen when actual socket is opened and is
alive.
Another implication of the previous model is that we may have multiple
sockets created in our container but the actual socket ids are not
assigned yet, so we cannot directly map the socket id to the container
indices which has been happening previously.
To solve this issue we have promoted the AT_CellularStac::find_socket_index(...) method
to be a protected method rather than being private so that the children
can use the method to determine if the given index in the container
corrsponds to the assigned socket id or not.
We have given up on the socket->created flag and the whole decision
making to actually open a socket on the modem happens on the basis of a
valid socket being assigned or not.
CellularContext member variables were initialized in inheriting class.
Now in base class where they should be initialized so that every inheriting
class don't have to init them.
Socket ID is usually spitted out by the modem, however there are cases
when the modem is actully taken in as an input argument, e.g., in the
case of QUECTEL M26 modem. This minor knit clarifies that the
CellularSocket::id can be an input argument.
Disconnect was sent to all CellularContext classes even it concerned
one specific context. Some disconnect events are still sent to all
context classes. These event are coming from network and ment for all
context classes or event did not specify cid.
Using malloc will require us to add stdlib.h somewhere in the path for
the application. Maybe the CI apps are adding stdlib.h and that's why
the code would have worked. In a custom app, it can happen that the
header is not included. Using new avoids the need to add stdlib.h
anywhere and it is more in line with C++.
Original AT traces had several issue:
- Can be overwritten by other traces (printf/mbed-trace)
- No way to know which direction message was going (TX or RX)
- <cr> and <ln> characters were not visible in trace
etc.
This commit addresses those issues using mbed-trace and showing separately
each filehandle write and read.
State machine has retry logic until device is attached to network.
After this CellularContext does the context activation e.g. connect.
There was no retry logic for context activation. Added logic to
CellularContext level so it's available for at and (upcoming)ril layers.
When using NetworkInterface::get_default_instance() application gets handle
to CellularInterface which is actually CellularContext derived from CellularInterface.
Application needs also handle to CellularDevice to open other interfaces.
Simplified state machine by removing manual registering state.
This was done as some modems did not have all the needed at commands
for checking the registered network. Some modem run out of memory as when
checking correct network there might be so many networks available.
Manual registration still works but it does not do any checks to which network
it's registered. Moved manual registering at command earlier in state machine so it forces
registering to a correct network. Internal refactor/fix, does not affect applications.
This was left accidentally after refactoring.
It wasn't giving correct states after refactoring.
CellularContext::get_connection_status should be used instead.