mirror of https://github.com/ARMmbed/mbed-os.git
Revisited documentation for Socket API
parent
eab6d775ac
commit
d43f8706d3
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@ -1,4 +1,4 @@
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/* Socket
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/* NetworkInterface
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* Copyright (c) 2015 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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@ -134,8 +134,8 @@ protected:
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/** Opens a socket
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*
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* Creates a socket for communication and stores it in the specified
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* handle. The handle must be passed to following calls on the socket.
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* Creates a network socket and stores it in the specified handle.
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* The handle must be passed to following calls on the socket.
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*
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* A stack may have a finite number of sockets, in this case
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* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
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@ -148,8 +148,8 @@ protected:
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/** Close the socket
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*
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* Closes any open connection and deallocates any memory associated with
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* the socket.
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* Closes any open connection and deallocates any memory associated
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* with the socket.
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*
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* @param handle Socket handle
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* @return 0 on success, negative error code on failure
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@ -174,7 +174,7 @@ protected:
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*
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* @param handle Socket handle
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* @param backlog Number of pending connections that can be queued
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* simultaneously, defaults to 1
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* simultaneously
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* @return 0 on success, negative error code on failure
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*/
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virtual int socket_listen(void *handle, int backlog) = 0;
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@ -193,8 +193,9 @@ protected:
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/** Accepts a connection on a TCP socket
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*
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* The server socket must be bound and set to listen for connections.
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* On a new connection, creates a socket stores it in the specified
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* handle. The handle must be passed to following calls on the socket.
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* On a new connection, creates a network socket and stores it in the
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* specified handle. The handle must be passed to following calls on
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* the socket.
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*
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* A stack may have a finite number of sockets, in this case
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* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
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@ -289,7 +290,7 @@ protected:
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*/
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virtual void socket_attach(void *handle, void (*callback)(void *), void *data) = 0;
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/* Set stack-specific socked options
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/* Set stack-specific socket options
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*
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* The setsockopt allow an application to pass stack-specific hints
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* to the underlying stack. For unsupported options,
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@ -24,74 +24,135 @@
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*/
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class Socket {
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public:
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/** Socket lifetime
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/** Destroy a socket
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*
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* Closes socket if the socket is still open
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*/
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virtual ~Socket();
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/** Open the socket
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* @param iface Interface to open socket on
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/** Opens a socket
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*
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* Creates a network socket on the specified network stack.
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* Not needed if stack is passed to the socket's constructor.
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*
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* @param iface Network stack as target for socket
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* @return 0 on success, negative error code on failure
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*/
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virtual int open(NetworkInterface *iface) = 0;
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/** Close the socket
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*
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* Closes any open connection and deallocates any memory associated
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* with the socket. Called from destructor if socket is not closed.
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*
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* @return 0 on success, negative error code on failure
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*/
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int close();
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/** Bind a socket to a specific port
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* @param port The port to listen for incoming connections on
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* @return 0 on success, negative on failure.
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/** Bind a specific address to a socket
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*
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* Binding a socket specifies the address and port on which to recieve
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* data.
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*
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* @param port Local port to bind
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* @return 0 on success, negative error code on failure.
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*/
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int bind(uint16_t port);
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/** Bind a socket to a specific port
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* @param address The null-terminated address to listen for incoming connections on
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* @param port The port to listen for incoming connections on
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* @return 0 on success, negative on failure.
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/** Bind a specific address to a socket
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*
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* Binding a socket specifies the address and port on which to recieve
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* data. If the IP address is zeroed, only the port is bound.
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*
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* @param address Null-terminated local address to bind
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* @param port Local port to bind
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* @return 0 on success, negative error code on failure.
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*/
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int bind(const char *address, uint16_t port);
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/** Bind a socket to a specific port
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* @param address The SocketAddress to listen for incoming connections on
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* @return 0 on success, negative on failure.
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/** Bind a specific address to a socket
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*
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* Binding a socket specifies the address and port on which to recieve
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* data. If the IP address is zeroed, only the port is bound.
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*
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* @param address Local address to bind
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* @return 0 on success, negative error code on failure.
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*/
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int bind(const SocketAddress &address);
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/** Set blocking or non-blocking mode of the socket
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* @param blocking true for blocking mode, false for non-blocking mode.
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*
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* Initially all sockets are in blocking mode. In non-blocking mode
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* blocking operations such as send/recv/accept return
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* NSAPI_ERROR_WOULD_BLOCK if they can not continue.
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*
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* @param blocking True for blocking mode, false for non-blocking mode.
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*/
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void set_blocking(bool blocking);
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/** Set timeout on a socket operation if blocking behaviour is enabled
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* @param timeout timeout in ms
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/** Set timeout on blocking socket operations
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*
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* Initially all sockets have unbounded timeouts. NSAPI_ERROR_WOULD_BLOCK
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* is returned if a blocking operation takes longer than the specified
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* timeout. A timeout of 0 removes a timeout from the socket.
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*
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* @param timeout Timeout in milliseconds
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*/
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void set_timeout(unsigned int timeout);
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/* Set socket options
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* @param level Option level
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* @param optname Option identifier
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/* Set stack-specific socket options
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*
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* The setsockopt allow an application to pass stack-specific hints
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* to the underlying stack. For unsupported options,
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* NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
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*
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* @param level Stack-specific protocol level
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* @param optname Stack-specific option identifier
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* @param optval Option value
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* @param optlen Length of the option value
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* @return 0 on success, negative on failure
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* @return 0 on success, negative error code on failure
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*/
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int setsockopt(int level, int optname, const void *optval, unsigned optlen);
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/* Get socket options
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* @param level Option level
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* @param optname Option identifier
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* @param optval Buffer where to write option value
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/* Get stack-specific socket options
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*
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* The getstackopt allow an application to retrieve stack-specific hints
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* from the underlying stack. For unsupported options,
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* NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
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*
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* @param level Stack-specific protocol level
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* @param optname Stack-specific option identifier
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* @param optval Destination for option value
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* @param optlen Length of the option value
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* @return 0 on success, negative on failure
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* @return 0 on success, negative error code on failure
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*/
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int getsockopt(int level, int optname, void *optval, unsigned *optlen);
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/** Register a callback on state change of the socket
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*
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* The specified callback will be called on state changes such as when
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* the socket can recv/send/accept successfully and on when an error
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* occurs. The callback may also be called spuriously without reason.
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*
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* The callback may be called in an interrupt context and should not
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* perform expensive operations such as recv/send calls.
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*
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* @param callback Function to call on state change
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* @note Callback may be called in an interrupt context.
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* The callback should not perform long operations
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* such as recv or send calls.
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*/
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void attach(FunctionPointer callback);
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/** Register a callback on state change of the socket
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*
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* The specified callback will be called on state changes such as when
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* the socket can recv/send/accept successfully and on when an error
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* occurs. The callback may also be called spuriously without reason.
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*
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* The callback may be called in an interrupt context and should not
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* perform expensive operations such as recv/send calls.
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*
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* @param tptr Pointer to object to call method on
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* @param mptr Method to call on state change
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*/
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template <typename T, typename M>
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void attach(T *tptr, M mptr) {
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attach(FunctionPointer(tptr, mptr));
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@ -21,31 +21,57 @@
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#include "TCPSocket.h"
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#include "NetworkInterface.h"
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/** TCP Server.
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/** TCP socket server
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*/
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class TCPServer : public Socket {
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public:
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/** TCP Server lifetime
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/** Create an uninitialized socket
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*
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* Must call open to initialize the socket on a network stack.
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*/
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TCPServer();
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TCPServer(NetworkInterface *iface);
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virtual ~TCPServer();
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/** Open the socket
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* @param iface Interface to open socket on
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/** Create a socket on a network stack
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*
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* Creates and opens a socket on the specified network stack.
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*
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* @param iface Network stack as target for socket
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*/
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TCPServer(NetworkInterface *iface);
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/** Opens a socket
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*
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* Creates a network socket on the specified network stack.
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* Not needed if stack is passed to the socket's constructor.
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*
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* @param iface Network stack as target for socket
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* @return 0 on success, negative error code on failure
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*/
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virtual int open(NetworkInterface *iface);
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/** Start listening for incoming connections
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* @param backlog Number of pending connections that can be queued up at any
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* one time [Default: 1]
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* @return 0 on success, negative on failure
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/** Listen for connections on a TCP socket
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*
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* Marks the socket as a passive socket that can be used to accept
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* incoming connections.
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*
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* @param backlog Number of pending connections that can be queued
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* simultaneously, defaults to 1
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* @return 0 on success, negative error code on failure
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*/
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int listen(int backlog=1);
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int listen(int backlog = 1);
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/** Accept a new connection.
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* @param socket A TCPSocket instance that will handle the incoming connection.
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* @return 0 on success, negative on failure.
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/** Accepts a connection on a TCP socket
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*
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* The server socket must be bound and set to listen for connections.
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* On a new connection, creates a network socket using the specified
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* socket instance.
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*
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* By default, accept blocks until data is sent. If socket is set to
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* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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* immediately.
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*
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* @param socket TCPSocket instance that will handle the incoming connection.
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* @return 0 on success, negative error code on failure
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*/
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int accept(TCPSocket *connection);
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};
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*/
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class TCPSocket : public Socket {
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public:
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/** TCP socket lifetime
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/** Create an uninitialized socket
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*
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* Must call open to initialize the socket on a network stack.
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*/
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TCPSocket();
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/** Create a socket on a network stack
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*
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* Creates and opens a socket on the specified network stack.
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*
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* @param iface Network stack as target for socket
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*/
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TCPSocket(NetworkInterface *iface);
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/** Open the socket
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* @param iface Interface to open socket on
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/** Opens a socket
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*
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* Creates a network socket on the specified network stack.
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* Not needed if stack is passed to the socket's constructor.
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*
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* @param iface Network stack as target for socket
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* @return 0 on success, negative error code on failure
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*/
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virtual int open(NetworkInterface *iface);
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/** Connects this TCP socket to the server
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* @param host The host to connect to. It can either be an IP Address
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* or a hostname that will be resolved with DNS
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* @param port The host's port to connect to
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* @return 0 on success, negative on failure
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/** Connects TCP socket to a remote host
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*
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* Initiates a connection to a remote server specified by either
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* a domain name or an IP address and a port.
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*
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* @param host Host name of the remote host
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* @param port Port of the remote host
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* @return 0 on success, negative error code on failure
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*/
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int connect(const char *host, uint16_t port);
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/** Connects this TCP socket to the server
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* @param address SocketAddress to connect to
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* @return 0 on success, negative on failure
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/** Connects TCP socket to a remote host
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*
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* Initiates a connection to a remote server specified by the
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* indicated address.
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*
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* @param address The SocketAddress of the remote host
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* @return 0 on success, negative error code on failure
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*/
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int connect(const SocketAddress &address);
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/** Send data to the remote host
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* @param data The buffer to send to the host
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* @param size The length of the buffer to send
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* @return Number of written bytes on success, negative on failure
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/** Send data over a TCP socket
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*
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* The socket must be connected to a remote host. Returns the number of
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* bytes sent from the buffer.
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*
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* By default, send blocks until data is sent. If socket is set to
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* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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* immediately.
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*
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* @param data Buffer of data to send to the host
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* @param size Size of the buffer in bytes
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* @return Number of sent bytes on success, negative error
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* code on failure
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*/
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int send(const void *data, unsigned size);
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/** Receive data from the remote host
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* @param data The buffer in which to store the data received from the host
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* @param size The maximum length of the buffer
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* @return Number of received bytes on success, negative on failure
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/** Receive data over a TCP socket
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*
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* The socket must be connected to a remote host. Returns the number of
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* bytes received into the buffer.
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*
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* By default, recv blocks until data is sent. If socket is set to
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* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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* immediately.
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*
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* @param data Destination buffer for data received from the host
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* @param size Size of the buffer in bytes
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* @return Number of received bytes on success, negative error
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* code on failure
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*/
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int recv(void *data, unsigned size);
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#include "Socket.h"
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#include "NetworkInterface.h"
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/** UDP Socket
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/** UDP socket
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*/
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class UDPSocket : public Socket {
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public:
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/** UDPSocket lifetime
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/** Create an uninitialized socket
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*
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* Must call open to initialize the socket on a network stack.
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*/
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UDPSocket();
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/** Create a socket on a network stack
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*
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* Creates and opens a socket on the specified network stack.
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*
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* @param iface Network stack as target for socket
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*/
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UDPSocket(NetworkInterface *iface);
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/** Open the socket
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* @param iface Interface to open socket on
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/** Opens a socket
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*
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* Creates a network socket on the specified network stack.
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* Not needed if stack is passed to the socket's constructor.
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*
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* @param iface Network stack as target for socket
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* @return 0 on success, negative error code on failure
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*/
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virtual int open(NetworkInterface *iface);
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/** Send a packet to a remote endpoint
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* @param host The host to connect to. It can either be an IP Address
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* or a hostname that will be resolved with DNS
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* @param port The remote port
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* @param data The packet to be sent
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* @param size The length of the packet to be sent
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* @return The number of written bytes on success, negative on failure
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/** Send a packet over a UDP socket
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*
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* Sends data to the specified address specified by either a domain name
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* or an IP address and port. Returns the number of bytes sent from the
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* buffer.
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*
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* By default, sendto blocks until data is sent. If socket is set to
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* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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* immediately.
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*
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* @param host Host name of the remote host
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* @param port Port of the remote host
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* @param data Buffer of data to send to the host
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* @param size Size of the buffer in bytes
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* @return Number of sent bytes on success, negative error
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* code on failure
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*/
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int sendto(const char *host, uint16_t port, const void *data, unsigned size);
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/** Send a packet to a remote endpoint
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* @param address The remote SocketAddress
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* @param data The packet to be sent
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* @param size The length of the packet to be sent
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* @return The number of written bytes on success, negative on failure
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/** Send a packet over a UDP socket
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*
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* Sends data to the specified address. Returns the number of bytes
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* sent from the buffer.
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*
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* By default, sendto blocks until data is sent. If socket is set to
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* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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* immediately.
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*
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* @param address The SocketAddress of the remote host
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* @param data Buffer of data to send to the host
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* @param size Size of the buffer in bytes
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* @return Number of sent bytes on success, negative error
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* code on failure
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*/
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int sendto(const SocketAddress &address, const void *data, unsigned size);
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/** Receive a packet from a remote endpoint
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* @param address Destination for the remote SocketAddress or null
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* @param buffer The buffer for storing the incoming packet data
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* If a packet is too long to fit in the supplied buffer,
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* excess bytes are discarded
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* @param size The length of the buffer
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* @return The number of received bytes on success, negative on failure
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/** Receive a packet over a UDP socket
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*
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* Receives data and stores the source address in address if address
|
||||
* is not NULL. Returns the number of bytes received into the buffer.
|
||||
*
|
||||
* By default, recvfrom blocks until data is sent. If socket is set to
|
||||
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
|
||||
* immediately.
|
||||
*
|
||||
* @param address Destination for the source address or NULL
|
||||
* @param data Destination buffer for data received from the host
|
||||
* @param size Size of the buffer in bytes
|
||||
* @return Number of received bytes on success, negative error
|
||||
* code on failure
|
||||
*/
|
||||
int recvfrom(SocketAddress *address, void *buffer, unsigned size);
|
||||
int recvfrom(SocketAddress *address, void *data, unsigned size);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue