Refactor AsyncOp class

Add the OperationList class to simplify managing async operations.
Add a callback to the AsyncOp class so completion can be signaled with
another mechanism. Finally rework the lock handling so AsyncOp::wait
is passed the lock to use rather than taking it in a constructor.
feature-hal-spec-usb-device
Russ Butler 2018-05-07 14:42:02 -05:00
parent 6959485857
commit bfa9992c7d
5 changed files with 422 additions and 43 deletions

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@ -16,68 +16,129 @@
#include "AsyncOp.h"
#include "mbed_critical.h"
#include "mbed_assert.h"
using namespace rtos;
AsyncOp::AsyncOp(Mutex *lock): _list(NULL), _signal(NULL), _signal_lock(lock)
AsyncOp::AsyncOp():
_list(NULL), _wait(NULL), _aborted(false), _timeout(false)
{
}
void AsyncOp::start(LinkedListBase *list)
AsyncOp::AsyncOp(mbed::Callback<void()> &callback):
_list(NULL), _wait(NULL), _aborted(false), _timeout(false)
{
_lock();
_list = list;
list->enqueue(this);
_unlock();
_callback = callback;
}
void AsyncOp::wait()
AsyncOp::~AsyncOp()
{
if (_list == NULL) {
// Event either hasn't start or has already occurred
MBED_ASSERT(_list == NULL);
}
void AsyncOp::wait(rtos::Mutex *host_mutex, uint32_t milliseconds)
{
// Optimization so semaphore is only created if necessary
core_util_critical_section_enter();
bool done = _list == NULL;
core_util_critical_section_exit();
if (done) {
return;
}
// Construct semaphore to wait on
Semaphore sem(0);
// Atomically set the semaphore pointer and
// check for completion
_lock();
bool done = _list == NULL;
_signal = &sem;
_unlock();
core_util_critical_section_enter();
done = _list == NULL;
// Wait is only allowed to be called from one thread
MBED_ASSERT(_wait == NULL);
_wait = &sem;
core_util_critical_section_exit();
if (!done) {
sem.wait();
if (done) {
// Operation was signaled before semaphore was set
return;
}
if (sem.wait(milliseconds) == 1) {
// Operation completion signaled semaphore
return;
}
_host_lock(host_mutex);
_abort(true);
_host_unlock(host_mutex);
}
void AsyncOp::abort()
{
// Host lock must be held
_abort(false);
}
void AsyncOp::complete()
{
_lock();
_list->remove(this);
core_util_critical_section_enter();
mbed::Callback<void()> cb = _callback;
_callback = NULL;
_list = NULL;
if (_signal != NULL) {
_signal->release();
if (_wait != NULL) {
_wait->release();
}
core_util_critical_section_exit();
if (cb) {
cb();
}
_unlock();
}
void AsyncOp::_lock()
bool AsyncOp::timeout()
{
if (_signal_lock) {
_signal_lock->lock();
core_util_critical_section_enter();
bool ret = _timeout;
core_util_critical_section_exit();
return ret;
}
void AsyncOp::_abort(bool timeout)
{
// host lock must be held
core_util_critical_section_enter();
OperationListBase *list = _list;
if (list) {
_callback = NULL;
_aborted = true;
_wait = NULL;
_timeout = timeout;
_list = NULL;
}
core_util_critical_section_exit();
if (list) {
list->remove(this);
}
}
void AsyncOp::_host_lock(rtos::Mutex *host_mutex)
{
if (host_mutex) {
host_mutex->lock();
} else {
core_util_critical_section_enter();
}
}
void AsyncOp::_unlock()
void AsyncOp::_host_unlock(rtos::Mutex *host_mutex)
{
if (_signal_lock) {
_signal_lock->unlock();
if (host_mutex) {
host_mutex->unlock();
} else {
core_util_critical_section_exit();
}

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@ -19,44 +19,93 @@
#include "Mutex.h"
#include "Semaphore.h"
#include "Callback.h"
#include "LinkEntry.h"
#include "LinkedListBase.h"
#include "OperationListBase.h"
class AsyncOp: public LinkEntry {
public:
/**
* Construct a new AsyncOp object
*/
AsyncOp();
/**
* Construct a new AsyncOp object
*
* @param lock Mutex used to serialize the object or code calling complete
* or NULL if a critical section is used
* @param callback Completion callback
*/
AsyncOp(rtos::Mutex *lock);
AsyncOp(mbed::Callback<void()> &callback);
/**
* Add this operation to the linked list to start it
* Cleanup resources used by this AsyncOp
*/
void start(LinkedListBase *list);
virtual ~AsyncOp();
/**
* Wait for this asynchronous operation to complete
*
* If the timeout expires then this asynchronous operation is
* aborted and the timeout flag is set.
*
* @note - the host object's lock MUST NOT be held when this call is made
*/
void wait();
void wait(rtos::Mutex *host_mutex, uint32_t milliseconds=osWaitForever);
/**
* Mark this asynchronous operation as complete
* Abort this asynchronous operation
*
* This wake the thread calling wait()
* This function has no effect if the operation is complete. Otherwise
* the aborted flag is set.
*
* @note - the host object's lock MUST be held when this call is made
*/
void complete();
void abort();
/**
* Check if this operation timed out
*
* @return true if this operation timed out, false otherwise
*/
bool timeout();
/**
* Check if this operation was aborted
*
* @return true if this operation was aborted, false otherwise
*/
bool aborted();
protected:
/**
* Callback indicating that something changed
*
* @return true if finished false if not
*/
virtual bool process() = 0;
/**
* Callback indicating that this event finished
*/
virtual void complete();
private:
void _lock();
void _unlock();
friend class OperationListBase;
LinkedListBase *_list;
rtos::Semaphore *_signal;
rtos::Mutex *const _signal_lock;
mbed::Callback<void()> _callback;
OperationListBase *_list;
rtos::Semaphore *_wait;
bool _aborted;
bool _timeout;
void _abort(bool timeout);
static void _host_lock(rtos::Mutex *host_mutex);
static void _host_unlock(rtos::Mutex *host_mutex);
};
#endif

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@ -0,0 +1,86 @@
/* mbed Microcontroller Library
* Copyright (c) 2018-2018 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MBED_OPERATION_LIST_H
#define MBED_OPERATION_LIST_H
#include "OperationListBase.h"
#include "AsyncOp.h"
template<class T>
class OperationList: public OperationListBase {
public:
/**
* Create a new empty operation list
*/
OperationList()
{
}
/**
* Destroy this object and abort all operations
*/
~OperationList()
{
}
/**
* Add an operation to the list
*
* If the list was empty then call process on this
* operation
*
* @param op Operation to add
*/
void add(T *op)
{
OperationListBase::add(op);
}
/**
* Remove an operation from the list
*
* If this was the head of the list then process the
* next element in the list.
*
* @param op Operation to remove
*/
void remove(T *op)
{
OperationListBase::remove(op);
}
/**
* Dequeue the head of the list
*
* Remove the head of the operation list without completing it
* or processing the next element. The caller must call the
* AsnycOp::complete() function of the returned object.
* Additionally process() must be called on this object
* if there are still elements in the list.
*
* @return The async op at the head of the list
*/
T *dequeue_raw()
{
return static_cast<AsyncOp *>(OperationListBase::dequeue_raw());
}
};
#endif

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@ -0,0 +1,87 @@
/* mbed Microcontroller Library
* Copyright (c) 2018-2018 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "OperationListBase.h"
#include "AsyncOp.h"
#include "mbed_assert.h"
OperationListBase::OperationListBase()
{
}
OperationListBase::~OperationListBase()
{
remove_all();
}
bool OperationListBase::empty()
{
return _list.head() == NULL;
}
void OperationListBase::add(AsyncOp *op)
{
bool was_empty = _list.head() == NULL;
op->_list = this;
_list.enqueue(op);
if (was_empty) {
process();
}
}
void OperationListBase::process()
{
while (true) {
AsyncOp *op = static_cast<AsyncOp *>(_list.head());
if (op == NULL) {
// List empty, nothing left to do
break;
}
if (!op->process()) {
// Processing is in progress
break;
}
_list.dequeue();
op->complete();
}
}
void OperationListBase::remove(AsyncOp *op)
{
bool head = _list.head() == op;
_list.remove(op);
if (head) {
process();
}
}
AsyncOp *OperationListBase::dequeue_raw()
{
return static_cast<AsyncOp *>(_list.dequeue());
}
void OperationListBase::remove_all()
{
while (true) {
AsyncOp *op = static_cast<AsyncOp *>(_list.head());
if (op == NULL) {
// List empty, nothing left to do
break;
}
op->complete();
}
}

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@ -0,0 +1,96 @@
/* mbed Microcontroller Library
* Copyright (c) 2018-2018 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MBED_OPERATION_LIST_BASE_H
#define MBED_OPERATION_LIST_BASE_H
#include "LinkedListBase.h"
#include "Mutex.h"
class AsyncOp;
class OperationListBase {
public:
/**
* Create a new empty operation list
*/
OperationListBase();
/**
* Destroy this object and abort all operations
*/
~OperationListBase();
/**
* Check if the list is empty
*
* @return true if the list is empty false otherwise
*/
bool empty();
/**
* Add an operation to the list
*
* If the list was empty then call process on this
* operation
*
* @param op Operation to add
*/
void add(AsyncOp *op);
/**
* Remove an operation from the list
*
* If this was the head of the list then process the
* next element in the list.
*
* @param op Operation to remove
*/
void remove(AsyncOp *op);
/**
* Dequeue the head of the list
*
* Remove the head of the operation list without completing it
* or processing the next element. The caller must call the
* AsnycOp::complete() function of the returned object.
* Additionally process() must be called on this object
* if there are still elements in the list.
*
* @return The async op at the head of the list
*/
AsyncOp *dequeue_raw();
/**
* Abort all operations
*/
void remove_all();
/**
* Process the operation list
*
* This allow the operation at the head of the list to perform processing
*/
void process();
private:
friend class AsyncOp;
LinkedListBase _list;
};
#endif