Add in mbed-cmake's configuration generators

pull/15339/head
Jamie Smith 2022-08-27 19:14:10 -07:00 committed by Jay Sridharan
parent 42fd5beb2c
commit b60a26526d
4 changed files with 121 additions and 0 deletions

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@ -290,4 +290,9 @@ if ("${CMAKE_GENERATOR}" MATCHES "Ninja")
if((CMAKE_HOST_SYSTEM_NAME MATCHES "Windows") AND ((${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.22.0") OR (NOT CMAKE_CXX_COMPILER_ID MATCHES "ARMClang")))
set(CMAKE_NINJA_FORCE_RESPONSE_FILE 1 CACHE INTERNAL "")
endif()
endif()
# If this is the top-level buildscript, run finalize tasks
if(MBED_IS_STANDALONE AND (NOT MBED_IS_NATIVE_BUILD))
mbed_finalize_build()
endif()

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@ -69,3 +69,6 @@ else()
message(STATUS "Mbed: Target does not have any upload method configuration. 'make flash-' commands will not be available unless configured by the upper-level project.")
set(UPLOAD_METHOD_DEFAULT "NONE")
endif()
# Load debug config generator for IDEs
include(mbed_ide_debug_cfg_generator)

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@ -0,0 +1,104 @@
# Copyright (c) 2022 ARM Limited. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
# Script to automatically generate debug configurations for various IDEs.
# Detect IDEs
# -------------------------------------------------------------
if($ENV{CLION_IDE})
message(STATUS "Detected CLion IDE, will generate CLion debug configurations")
set(MBED_GENERATE_CLION_DEBUG_CFGS TRUE)
elseif(CMAKE_EXPORT_COMPILE_COMMANDS) # TODO: Is this actually a reliable way of detecting VS Code? Not sure if it will create false positives.
message(STATUS "Detected VS Code IDE, will generate VS Code debug configurations")
set(MBED_GENERATE_VS_CODE_DEBUG_CFGS TRUE)
endif()
# CLion generator
# -------------------------------------------------------------
if(MBED_GENERATE_CLION_DEBUG_CFGS)
# Find CLion run config dir
set(CLION_RUN_CONF_DIR ${CMAKE_SOURCE_DIR}/.idea/runConfigurations)
file(MAKE_DIRECTORY ${CLION_RUN_CONF_DIR})
function(mbed_generate_ide_debug_configuration CMAKE_TARGET)
# Create name (combine target name, Mbed target, and build type to generate a unique string)
set(CONFIG_NAME "GDB ${CMAKE_TARGET} ${MBED_TARGET} ${CMAKE_BUILD_TYPE}")
set(RUN_CONF_PATH "${CLION_RUN_CONF_DIR}/${CONFIG_NAME}.xml")
file(GENERATE OUTPUT ${RUN_CONF_PATH} CONTENT
"<!-- Autogenerated by Mbed OS. Do not edit! -->
<component name=\"ProjectRunConfigurationManager\">
<configuration default=\"false\" name=\"${CONFIG_NAME}\" type=\"CLion_Remote\" remoteCommand=\"localhost:${GDB_PORT}\" symbolFile=\"$<TARGET_FILE:${CMAKE_TARGET}>\" sysroot=\"\">
<method v=\"2\" />
</configuration>
</component>
")
endfunction(mbed_generate_ide_debug_configuration)
function(mbed_finalize_ide_debug_configurations)
# Don't need to do anything
endfunction(mbed_finalize_ide_debug_configurations)
# VS Code generator
# -------------------------------------------------------------
elseif(MBED_GENERATE_VS_CODE_DEBUG_CFGS)
set(VSCODE_LAUNCH_JSON_PATH ${CMAKE_SOURCE_DIR}/.vscode/launch.json)
# Start building up json file. Needs to be a global property so we can append to it from anywhere.
# Note: Cannot use a cache variable for this because cache variables aren't allowed to contain newlines.
set_property(GLOBAL PROPERTY VSCODE_LAUNCH_JSON_CONTENT
"{
\"configurations\": [")
function(mbed_generate_ide_debug_configuration CMAKE_TARGET)
# Create name (combine target name, Mbed target, and build config to generate a unique string)
set(CONFIG_NAME "Connect to GDB ${CMAKE_TARGET} ${MBED_TARGET} ${CMAKE_BUILD_TYPE}")
# from here: https://stackoverflow.com/questions/38089178/is-it-possible-to-attach-to-a-remote-gdb-target-with-vscode
set_property(GLOBAL APPEND_STRING PROPERTY VSCODE_LAUNCH_JSON_CONTENT "
{
\"type\": \"gdb\",
\"request\": \"attach\",
\"name\": \"${CONFIG_NAME}\",
\"executable\": \"$<TARGET_FILE:${CMAKE_TARGET}>\",
\"target\": \"localhost:${GDB_PORT}\",
\"remote\": true,
\"cwd\": \"\${workspaceRoot}\",
\"gdbpath\": \"arm-none-eabi-gdb\"
},")
endfunction(mbed_generate_ide_debug_configuration)
# Take all generated debug configurations and write them to launch.json.
function(mbed_finalize_ide_debug_configurations)
# Add footer
set_property(GLOBAL APPEND_STRING PROPERTY VSCODE_LAUNCH_JSON_CONTENT "
]
}")
get_property(VSCODE_LAUNCH_JSON_CONTENT GLOBAL PROPERTY VSCODE_LAUNCH_JSON_CONTENT)
file(GENERATE OUTPUT ${VSCODE_LAUNCH_JSON_PATH} CONTENT ${VSCODE_LAUNCH_JSON_CONTENT})
endfunction(mbed_finalize_ide_debug_configurations)
# No-op generator
# -------------------------------------------------------------
else()
function(mbed_generate_ide_debug_configuration CMAKE_TARGET)
# Empty
endfunction(mbed_generate_ide_debug_configuration)
function(mbed_finalize_ide_debug_configurations)
# Empty
endfunction(mbed_finalize_ide_debug_configurations)
endif()

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@ -113,4 +113,13 @@ function(mbed_set_post_build target)
endif()
mbed_generate_upload_debug_targets(${target})
mbed_generate_ide_debug_configuration(${target})
endfunction()
#
# Call this at the very end of the build script. Does some final cleanup tasks such as
# writing out debug configurations.
#
function(mbed_finalize_build)
mbed_finalize_ide_debug_configurations()
endfunction(mbed_finalize_build)