Finish basic examples for all eventqueue methods

pull/7810/head
kegilbert 2018-08-16 16:58:02 -05:00
parent c802f77258
commit a08ade30d4
1 changed files with 89 additions and 48 deletions

View File

@ -202,12 +202,10 @@ public:
* int main() {
* // creates a queue with the default size
* EventQueue queue;
*
*
* // events are simple callbacks
* queue.call(printf, "called immediately\n");
* queue.call_in(2000, printf, "called in 2 seconds\n");
* queue.call_every(1000, printf, "called every 1 seconds\n");
*
*
* // events are executed by the dispatch method
* queue.dispatch();
* }
@ -234,15 +232,27 @@ public:
* executing.
*
* @code
* class EventHandler {
* int _id;
* public:
* EventHandler(int id) : _id(id) { }
*
* void handler(int c) {
* printf("ID: %d Param: %d\r\n", _id, c);
* }
* };
*
* int main() {
* // creates a queue with the default size
* EventQueue queue;
*
* // events are simple callbacks
* queue.call(printf, "called immediately\n");
* queue.call_in(2000, printf, "called in 2 seconds\n");
* queue.call_every(1000, printf, "called every 1 seconds\n");
*
*
* // Create EventHandler object with state
* EventHandler handler_cb(1);
*
* // events are simple callbacks, call object method
* // with provided parameter
* queue.call(&handler_cb, &EventHandler::handler, 2);
*
* // events are executed by the dispatch method
* queue.dispatch();
* }
@ -269,12 +279,10 @@ public:
* int main() {
* // creates a queue with the default size
* EventQueue queue;
*
*
* // events are simple callbacks
* queue.call(printf, "called immediately\n");
* queue.call_in(2000, printf, "called in 2 seconds\n");
* queue.call_every(1000, printf, "called every 1 seconds\n");
*
*
* // events are executed by the dispatch method
* queue.dispatch();
* }
@ -300,15 +308,27 @@ public:
* enough memory to allocate the event.
*
* @code
* class EventHandler {
* int _id;
* public:
* EventHandler(int id) : _id(id) { }
*
* void handler(int c) {
* printf("ID: %d Param: %d\r\n", _id, c);
* }
* };
*
* int main() {
* // creates a queue with the default size
* EventQueue queue;
*
* // events are simple callbacks
* queue.call(printf, "called immediately\n");
* queue.call_in(2000, printf, "called in 2 seconds\n");
* queue.call_every(1000, printf, "called every 1 seconds\n");
*
*
* // Create EventHandler object with state
* EventHandler handler_cb(3);
*
* // events are simple callbacks, call object method in 2 seconds
* // with provided parameter
* queue.call_in(2000, &handler_cb, &EventHandler::handler, 4);
*
* // events are executed by the dispatch method
* queue.dispatch();
* }
@ -336,15 +356,23 @@ public:
* enough memory to allocate the event.
*
* @code
* class EventHandler {
* int _id;
* public:
* EventHandler(int id) : _id(id) { }
*
* void handler(int c) {
* printf("ID: %d Param: %d\r\n", _id, c);
* }
* };
*
* int main() {
* // creates a queue with the default size
* EventQueue queue;
*
* // events are simple callbacks
* queue.call(printf, "called immediately\n");
* queue.call_in(2000, printf, "called in 2 seconds\n");
* queue.call_every(1000, printf, "called every 1 seconds\n");
*
*
* // events are simple callbacks, call every 2 seconds
* queue.call_every(2000, printf, "Calling every 2 seconds\n");
*
* // events are executed by the dispatch method
* queue.dispatch();
* }
@ -370,15 +398,27 @@ public:
* @param args Arguments to pass to the callback
*
* @code
* class EventHandler {
* int _id;
* public:
* EventHandler(int id) : _id(id) { }
*
* void handler(int c) {
* printf("ID: %d Param: %d\r\n", _id, c);
* }
* };
*
* int main() {
* // creates a queue with the default size
* EventQueue queue;
*
* // events are simple callbacks
* queue.call(printf, "called immediately\n");
* queue.call_in(2000, printf, "called in 2 seconds\n");
* queue.call_every(1000, printf, "called every 1 seconds\n");
*
*
* // Create EventHandler object with state
* EventHandler handler_cb(5);
*
* // events are simple callbacks, call object method every 2 seconds
* // with provided parameter
* queue.call_every(2000, &handler_cb, &EventHandler::handler, 6);
*
* // events are executed by the dispatch method
* queue.dispatch();
* }
@ -407,19 +447,19 @@ public:
* printf("Param: %d\r\n", c);
* }
*
* EventQueue q;
*
* int main()
* {
* EventQueue queue;
*
* // Create event with parameter
* Event<void()> e = q.event(handler, 1);
* Event<void()> e = queue.event(handler, 1);
* e();
*
* // Create event and post parameter later
* Event<void(int)> e2 = q.event(handler);
* Event<void(int)> e2 = queue.event(handler);
* e2.post(2);
*
* q.dispatch();
* queue.dispatch();
* }
* @endcode
*/
@ -445,27 +485,27 @@ public:
* @code
* #include "mbed.h"
*
* class Test {
* class EventHandler {
* int _id;
*
* public:
* Test(int id) : _id(id) { }
* EventHandler(int id) : _id(id) { }
*
* void handler(int c) {
* printf("ID: %d Param: %d\r\n", _id, c);
* }
* };
*
* EventQueue q;
*
* int main()
* {
* Test handler_cb(5);
* EventQueue queue;
*
* EventHandler handler_cb(5);
*
* // Create event on the eventqueue with a method callback
* Event<void(int)> e = q.event(&handler_cb, &Test::handler);
* Event<void(int)> e = queue.event(&handler_cb, &EventHandler::handler);
* e.post(1);
* q.dispatch();
* queue.dispatch();
* }
* @endcode
*/
@ -509,15 +549,16 @@ public:
* @code
* #include "mbed.h"
*
* EventQueue q;
*
* int main()
* {
* EventQueue queue;
*
* Callback<void(int)> cb(handler);
*
* // Create event on the eventqueue with a separate callback object
* Event<void(int)> e = q.event(cb);
* Event<void(int)> e = queue.event(cb);
* e.post(1);
* q.dispatch();
* queue.dispatch();
* }
* @endcode
*/