network-socket: Re-order args of NetworkStack::accept

Make the argument order more sensible, in line with nsapi.
pull/2434/head
Colin Hogben 2016-08-12 17:22:17 +01:00
parent 36bf4827c7
commit 4f731e6b17
3 changed files with 4 additions and 4 deletions

View File

@ -159,7 +159,7 @@ protected:
return _stack_api()->socket_connect(_stack(), socket, address.get_addr(), address.get_port()); return _stack_api()->socket_connect(_stack(), socket, address.get_addr(), address.get_port());
} }
virtual int socket_accept(nsapi_socket_t *socket, nsapi_socket_t server, SocketAddress *address) virtual int socket_accept(nsapi_socket_t server, nsapi_socket_t *socket, SocketAddress *address)
{ {
if (!_stack_api()->socket_accept) { if (!_stack_api()->socket_accept) {
return NSAPI_ERROR_UNSUPPORTED; return NSAPI_ERROR_UNSUPPORTED;

View File

@ -160,12 +160,12 @@ protected:
* This call is non-blocking. If accept would block, * This call is non-blocking. If accept would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately. * NSAPI_ERROR_WOULD_BLOCK is returned immediately.
* *
* @param handle Destination for a handle to the newly created socket
* @param server Socket handle to server to accept from * @param server Socket handle to server to accept from
* @param handle Destination for a handle to the newly created socket
* @param address Destination for the remote address or NULL * @param address Destination for the remote address or NULL
* @return 0 on success, negative error code on failure * @return 0 on success, negative error code on failure
*/ */
virtual int socket_accept(nsapi_socket_t *handle, nsapi_socket_t server, SocketAddress *address=0) = 0; virtual int socket_accept(nsapi_socket_t server, nsapi_socket_t *handle, SocketAddress *address=0) = 0;
/** Send data over a TCP socket /** Send data over a TCP socket
* *

View File

@ -60,7 +60,7 @@ int TCPServer::accept(TCPSocket *connection, SocketAddress *address)
_pending = 0; _pending = 0;
void *socket; void *socket;
ret = _stack->socket_accept(&socket, _socket, address); ret = _stack->socket_accept(_socket, &socket, address);
if (0 == ret) { if (0 == ret) {
connection->_lock.lock(); connection->_lock.lock();