mbed-os/features/cellular/framework/device/CellularStateMachine.h

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/*
* Copyright (c) 2018, Arm Limited and affiliates.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _CELLULAR_STATEMACHINE_H_
#define _CELLULAR_STATEMACHINE_H_
#include "EventQueue.h"
#include "CellularNetwork.h"
#include "CellularCommon.h"
#include "Semaphore.h"
namespace rtos {
class Thread;
}
namespace mbed {
class UARTSerial;
class CellularPower;
class CellularSIM;
class CellularDevice;
const int MAX_PIN_SIZE = 8;
const int RETRY_ARRAY_SIZE = 10;
/** CellularStateMachine class
*
* Finite State Machine for connecting to cellular network.
* By default automatic reconnecting is on. This means that when FSM gets the disconnected callback
* it will try to connect automatically. Application can toggle this behavior with method set_automatic_reconnect(...)
*/
class CellularStateMachine {
public:
/** Constructor
*
* @param device reference to CellularDevice
* @param queue reference to queue used in state transitions
* @param power power needed in first state. Can be also given with set_power but must be given before
* calling run_to_state. Transfers ownership to this class.
*/
CellularStateMachine(CellularDevice &device, events::EventQueue &queue, CellularPower *power);
~CellularStateMachine();
public:
/** Cellular connection states
*/
enum CellularState {
STATE_INIT = 0,
STATE_POWER_ON,
STATE_DEVICE_READY,
STATE_SIM_PIN,
STATE_REGISTERING_NETWORK,
STATE_MANUAL_REGISTERING_NETWORK,
STATE_ATTACHING_NETWORK,
STATE_ACTIVATING_PDP_CONTEXT,
STATE_CONNECTING_NETWORK,
STATE_CONNECTED,
STATE_DISCONNECTING,
STATE_MAX_FSM_STATE
};
public:
/** Set the SIM interface. Transfers ownership to this class.
*
* @param sim sim interface to be used to access sim services
*/
void set_sim(CellularSIM* sim);
/** Set the network interface. Transfers ownership to this class.
*
* @param nw network interface to be used for network services
*/
void set_network(CellularNetwork* nw);
/** Set the power interface. Transfers ownership to this class.
*
* @param pwr power interface for power handling
*/
void set_power(CellularPower* pwr);
/** By default run_to_state is synchronous. This method can toggle between sync/async.
*
*/
void set_blocking(bool blocking);
/** Disconnects from the cellular network.
*
* @return NSAPI_ERROR_OK on success, negative code in case of failure
*/
nsapi_error_t disconnect();
/** By default automatic reconnecting is on. This means that when FSM gets the disconnected callback
* it will try to connect automatically. By this method application can toggle this behavior.
*
* @param do_reconnect true for automatic reconnect, false to not reconnect automatically
*/
void set_automatic_reconnect(bool do_reconnect);
/** Register callback for status reporting
*
* The specified status callback function will be called on status changes
* on the network. The parameters on the callback are the event type and
* event-type dependent reason parameter.
*
* @param status_cb The callback for status changes
*/
void attach(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb);
/** Start event queue dispatching
* @return see nsapi_error_t, 0 on success
*/
nsapi_error_t start_dispatch();
/** Stop event queue dispatching and close cellular interfaces.
*/
void stop();
/** Runs state machine to connected state unless callback method set with set_state_callback return false to stop.
*
* @return see nsapi_error_t, 0 on success
*/
nsapi_error_t run_to_state(CellularState state);
/** Set the Cellular network credentials
*
* Please check documentation of connect() for default behaviour of APN settings.
*
* @param apn Access point name
* @param uname optionally, Username
* @param pwd optionally, password
*/
nsapi_error_t set_credentials(const char *apn, const char *uname = 0, const char *pwd = 0);
/** Set cellular device SIM PIN code
* @param sim_pin PIN code
*/
void set_sim_pin(const char *sim_pin);
/** Sets the timeout array for network rejects. After reject next item is tried and after all items are waited and
* still fails then current network event will fail.
*
* @param timeout timeout array using seconds
* @param array_len length of the array
*/
void set_retry_timeout_array(uint16_t timeout[], int array_len);
/** Sets the operator plmn which is used when registering to a network specified by plmn. If plmn is not set then automatic
* registering is used when registering to a cellular network. Does not start any operations.
*
* @param plmn operator in numeric format. See more from 3GPP TS 27.007 chapter 7.3.
*/
void set_plmn(const char *plmn);
/** returns readable format of the given state. Used for printing states while debugging.
*
* @param state state which is returned in string format
* @return string format of the given state
*/
const char *get_state_string(CellularState state) const;
/** Get event queue that can be chained to main event queue (or use start_dispatch)
* @return event queue
*/
events::EventQueue *get_queue() const;
private:
bool power_on();
bool open_sim();
bool get_network_registration(CellularNetwork::RegistrationType type, CellularNetwork::RegistrationStatus &status, bool &is_registered);
bool is_registered();
void device_ready();
// state functions to keep state machine simple
void state_init();
void state_power_on();
void state_device_ready();
void state_sim_pin();
void state_registering();
void state_manual_registering_network();
void state_attaching();
void state_activating_pdp_context();
void state_connect_to_network();
void enter_to_state(CellularState state);
void retry_state_or_fail();
void network_callback(nsapi_event_t ev, intptr_t ptr);
void continue_from_state(CellularState state);
bool is_registered_to_plmn();
private:
void report_failure(const char *msg);
void event();
void ready_urc_cb();
CellularDevice &_cellularDevice;
CellularState _state;
CellularState _next_state;
CellularState _target_state;
Callback<void(nsapi_event_t, intptr_t)> _event_status_cb;
CellularNetwork *_network;
CellularPower *_power;
CellularSIM *_sim;
events::EventQueue &_queue;
rtos::Thread *_queue_thread;
char _sim_pin[MAX_PIN_SIZE + 1];
int _retry_count;
int _start_time;
int _event_timeout;
uint16_t _retry_timeout_array[RETRY_ARRAY_SIZE];
int _retry_array_length;
int _event_id;
const char *_plmn;
bool _command_success;
bool _plmn_network_found;
cell_callback_data_t _cb_data;
nsapi_event_t _current_event;
bool _automatic_reconnect;
bool _blocking;
rtos::Semaphore _stm_semaphore;
};
} // namespace
#endif /* _CELLULAR_STATEMACHINE_H_ */